
Model · Construction plant and machinery
Skid base
A component from the Construction plant and machinery pack, with named material slots for construction site rubber, construction machinery paint, construction site metal, construction site dark, construction site glass, construction machinery orange and construction site plastic. It measures about 1.70 m × 2.14 m × 2.24 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in Construction plant and machinery (£24), which contains 24 component models and 8 assemblies.
See the pack| High detail | 6,304 triangles · 443 KB |
|---|---|
| Medium detail | 1,760 triangles · 157 KB |
| Low detail | 1,136 triangles · 94 KB |
| Size (W × H × D) | 1.70 m × 2.14 m × 2.24 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 17 embedded in the GLB |
| Material slots | construction site rubber, construction machinery paint, construction site metal, construction site dark, construction site glass, construction machinery orange, construction site plastic |
| Sockets | mount-origin, mount-attach, mount-boom, mount-seat |
| Era | 2020s |
| On mobile | Start with the low level (1,136 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/construction-machinery-skid-base/high-construction-machinery-skid-base.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







