
Model · East London industrial and pub fronts
Industrial door (right hand)
A component from the East London industrial and pub fronts pack, with named material slots for fronts metal and fronts glass. It measures about 1.11 m × 2.72 m × 0.21 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 3 included assemblies that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in East London industrial and pub fronts (£24), which contains 45 component models and 5 assemblies.
See the pack| High detail | 1,056 triangles · 55 KB |
|---|---|
| Medium detail | 528 triangles · 36 KB |
| Low detail | 264 triangles · 18 KB |
| Size (W × H × D) | 1.11 m × 2.72 m × 0.21 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 4 embedded in the GLB |
| Material slots | fronts metal, fronts glass |
| Sockets | mount-origin, mount-hinge |
| Era | 2020s |
| On mobile | Start with the low level (264 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/hackney-wick-fronts-industrial-door-right/high-hackney-wick-fronts-industrial-door-right.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket









