Parking bay markings, studio render

Model · Parks

Parking bay markings

A component from the Parks pack, with named material slots for recreation white. It measures about 2.40 m × 0.00 m × 4.80 m (W × H × D) and is already minimal, so all three detail files share one geometry. Place it on its own, or load one of the 1 included assembly that use it.

The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.

Included in Parks (£19), which contains 151 component models and 13 assemblies.

See the pack
Detail levelsOne geometry at every level: 36 triangles is already the minimum for this piece. All three files are included so your loading code can treat it like any other model.
Size (W × H × D)2.40 m × 0.00 m × 4.80 m
FormatGLB (glTF 2.0 binary)
CompressionMeshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack
Textures2 embedded in the GLB
Material slotsrecreation white
Socketsmount-origin, mount-surface
Eravictorian, 2020s
On mobileStart with the low level (36 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet.
InstancingSafe to instance (InstancedMesh)

Load it in three.js

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';

const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/parks-parking-bay-markings/high-parks-parking-bay-markings.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket

Used in these assemblies

More from Parks

All 151 component models and 13 assemblies in the pack →