
Model · Tower cranes and lifting
Pallet fork
A pallet fork measuring about 1.40 m wide, 1.80 m tall and 1.70 m deep, with one unit equal to one metre. It is a single GLB from the Tower cranes and lifting pack and appears in one assembly, the material hoist with lifting loads, where it is placed once as one of the loads.
It pairs naturally with the pack's other lifting components, such as the concrete skip, lifting cage, hook block and hoist line. The two named material slots, construction site metal and construction lifting paint, can be recoloured if you want a different finish. Five textures are embedded in the file.
The detail levels are 1,260 triangles at high, 552 at medium and 164 at low. The low level is light enough to place several forks around a site, and the high level suits one close to the camera. The model is safe to instance with InstancedMesh.
A component from the Tower cranes and lifting pack, with named material slots for construction site metal and construction lifting paint. It measures about 1.40 m × 1.80 m × 1.70 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in Tower cranes and lifting (£19), which contains 22 component models and 3 assemblies.
See the pack| High detail | 1,260 triangles · 95 KB |
|---|---|
| Medium detail | 552 triangles · 58 KB |
| Low detail | 164 triangles · 23 KB |
| Size (W × H × D) | 1.40 m × 1.80 m × 1.70 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 5 embedded in the GLB |
| Material slots | construction site metal, construction lifting paint |
| Sockets | mount-origin, mount-lift |
| Era | 2020s |
| On mobile | Start with the low level (164 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/construction-lifting-pallet-fork/high-construction-lifting-pallet-fork.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







