
Model · Civic buildings
Civic hall bay
A component from the Civic buildings pack, with named material slots for civic stone, civic stock brick, civic timber, glass civic window, civic recess and civic red brick. It measures about 3.60 m × 8.40 m × 0.52 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in Civic buildings (£19), which contains 58 component models and 4 assemblies.
See the pack| High detail | 2,091 triangles · 341 KB |
|---|---|
| Medium detail | 939 triangles · 145 KB |
| Low detail | 313 triangles · 51 KB |
| Size (W × H × D) | 3.60 m × 8.40 m × 0.52 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 16 embedded in the GLB |
| Material slots | civic stone, civic stock brick, civic timber, glass civic window, civic recess, civic red brick |
| Sockets | mount-origin, edge-left, edge-right, stack-top |
| Era | victorian, edwardian |
| On mobile | Start with the low level (313 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-civic-civic-hall-bay/high-london-civic-civic-hall-bay.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







