
Model · London heritage shops and cafés
Shelter hatch flap
A component from the London heritage shops and cafés pack, with named material slots for heritage paint, heritage timber and heritage iron. It measures about 0.84 m × 0.62 m × 0.06 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in London heritage shops and cafés (£24), which contains 113 component models and 19 assemblies.
See the pack| High detail | 60 triangles · 184 KB |
|---|---|
| Medium detail | 60 triangles · 111 KB |
| Low detail | 48 triangles · 35 KB |
| Size (W × H × D) | 0.84 m × 0.62 m × 0.06 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 8 embedded in the GLB |
| Material slots | heritage paint, heritage timber, heritage iron |
| Sockets | mount-origin |
| Era | victorian, edwardian, interwar, post-war |
| On mobile | Start with the low level (48 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-heritage-shops-shelter-hatch-flap/high-london-heritage-shops-shelter-hatch-flap.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







