
Model · Georgian, Regency and mansion housing
Deco bay
A component from the Georgian, Regency and mansion housing pack, with named material slots for housing stucco, housing iron, glass housing window, housing recess and housing red brick. It measures about 3.00 m × 3.00 m × 0.35 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in Georgian, Regency and mansion housing (£24), which contains 97 component models and 8 assemblies.
See the pack| High detail | 314 triangles · 199 KB |
|---|---|
| Medium detail | 214 triangles · 65 KB |
| Low detail | 146 triangles · 30 KB |
| Size (W × H × D) | 3.00 m × 3.00 m × 0.35 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 14 embedded in the GLB |
| Material slots | housing stucco, housing iron, glass housing window, housing recess, housing red brick |
| Sockets | mount-origin, edge-left, edge-right, stack-top |
| Era | georgian, victorian, edwardian |
| On mobile | Start with the low level (146 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-housing-deco-bay/high-london-housing-deco-bay.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







