
Model · 1930s suburbs and interwar estates
Maisonette upper door bay
A component from the 1930s suburbs and interwar estates pack, with named material slots for interwar render, interwar recess, interwar timber, glass interwar window and interwar quarry tile. It measures about 3.00 m × 2.65 m × 0.33 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in 1930s suburbs and interwar estates (£19), which contains 56 component models and 3 assemblies.
See the pack| High detail | 844 triangles · 165 KB |
|---|---|
| Medium detail | 396 triangles · 49 KB |
| Low detail | 160 triangles · 23 KB |
| Size (W × H × D) | 3.00 m × 2.65 m × 0.33 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 13 embedded in the GLB |
| Material slots | interwar render, interwar recess, interwar timber, glass interwar window, interwar quarry tile |
| Sockets | mount-origin, edge-left, edge-right, stack-top |
| Era | interwar, 1930s |
| On mobile | Start with the low level (160 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-interwar-maisonette-upper-door-bay/high-london-interwar-maisonette-upper-door-bay.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







