
Model · 1930s suburbs and interwar estates
Semi bay rect first
A component from the 1930s suburbs and interwar estates pack, with named material slots for interwar render, interwar quarry tile, interwar timber, glass interwar window, interwar lead and interwar recess. It measures about 3.00 m × 2.65 m × 1.07 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in 1930s suburbs and interwar estates (£19), which contains 56 component models and 3 assemblies.
See the pack| High detail | 1,166 triangles · 249 KB |
|---|---|
| Medium detail | 466 triangles · 53 KB |
| Low detail | 194 triangles · 26 KB |
| Size (W × H × D) | 3.00 m × 2.65 m × 1.07 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 16 embedded in the GLB |
| Material slots | interwar render, interwar quarry tile, interwar timber, glass interwar window, interwar lead, interwar recess |
| Sockets | mount-origin, edge-left, edge-right, stack-top |
| Era | interwar, 1930s |
| On mobile | Start with the low level (194 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-interwar-semi-bay-rect-first/high-london-interwar-semi-bay-rect-first.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







