
Model · London terraced houses
Basement sash window
Basement windows in a terrace sit low and are usually squarer than the ones above, and this one measures about 1.48 m wide by 1.48 m tall, with 0.33 m depth. Its named material slots are glass, painted timber, stone and london arch. Eight textures are embedded in the GLB.
In the London terraced houses pack it is used by one assembly, the raised-basement terrace. It works with the basement front walls in left and right hand versions and the basement side wall, all listed among the pack's other components.
At high level it has 1,140 triangles, with 516 at medium and 192 at low. The standard Victorian sash window has the same triangle counts but is taller, so the two are easy to mix on one facade. The model is safe to instance with InstancedMesh, and its eras are listed as victorian and contemporary.
A component from the London terraced houses pack, with named material slots for glass, recess, painted timber, stone and london arch. It measures about 1.48 m × 1.48 m × 0.33 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in London terraced houses (£24), which contains 42 component models and 10 assemblies.
See the pack| High detail | 1,140 triangles · 214 KB |
|---|---|
| Medium detail | 516 triangles · 78 KB |
| Low detail | 192 triangles · 27 KB |
| Size (W × H × D) | 1.48 m × 1.48 m × 0.33 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | 8 embedded in the GLB |
| Material slots | glass, recess, painted timber, stone, london arch |
| Sockets | mount-origin |
| Era | victorian, contemporary |
| On mobile | Start with the low level (192 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-residential-basement-sash/high-london-residential-basement-sash.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket







