Shop door, studio render

Model · London shopfronts

Shop door

The shop door is a single entrance model from the London shopfronts pack, about 1.12 m wide, 2.35 m tall and 0.35 m deep, at one unit to the metre. It is used in four assemblies: Corner cafe, Mini market, Shopping parade and Restaurant front. Four named material slots, shop paint, shop glass, brass and stone, let you recolour each part separately. It carries no textures, only PBR colour slots with UV mapping.

Detail levels are 716 triangles at high, 316 at medium and 116 at low. A door is usually seen up close at street level, so the high level is the one to use near the camera, with the lower two for distant rows of frontage. It is safe to instance with InstancedMesh, and in the pack it pairs with the fascias, awnings and shopfront frames.

A component from the London shopfronts pack, with named material slots for shop paint, shop glass, brass and stone. It measures about 1.12 m × 2.35 m × 0.35 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 5 included assemblies that use it.

The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.

Included in London shopfronts (£19), which contains 34 component models and 4 assemblies.

See the pack
High detail716 triangles · 21 KB
Medium detail316 triangles · 14 KB
Low detail116 triangles · 8 KB
Size (W × H × D)1.12 m × 2.35 m × 0.35 m
FormatGLB (glTF 2.0 binary)
CompressionMeshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack
TexturesNone: PBR colours only, UV-mapped for your own
Material slotsshop paint, shop glass, brass, stone
Socketsmount-origin
Eravictorian, contemporary
On mobileStart with the low level (116 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet.
InstancingSafe to instance (InstancedMesh)

Load it in three.js

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';

const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-shopfronts-door/high-london-shopfronts-door.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket

Used in these assemblies

More from London shopfronts

All 34 component models and 4 assemblies in the pack →