
Assembly · Parks
Enclosed dog exercise garden
An enclosed dog exercise garden, fenced all round with an airlock entrance. It has 46 placed parts from 13 component models. Most of the count is plain: 16 medium lawn tiles for the ground and 16 railing bays with 4 railing ends for the fence. An airlock and an ornate gate leaf make the entrance, and the agility kit is a tunnel, a hurdle and a platform. A water bowl, a waste bin, a bag dispenser, a timber bench and a noticeboard finish it.
The Community garden and dog area, from the same Parks pack, has a smaller dog corner next to raised beds, while this assembly gives the dogs the whole plot. Load the file unchanged, or read the placements to resize the lawn grid, re-run the fence or reposition the equipment.
An assembly from the Parks pack: 46 placed parts positioned by an assembly file, using 13 unique component models. Load the whole thing with the pack's three.js loader, or read the file to build your own variations.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
This scene on its own: the assembly file and the 13 models it places, each in high, medium and low detail, plus the three.js loader and a working example (5.4 MB zip).
- One-off payment, perpetual commercial licence
- Download straight after payment, link emailed too
- Free updates: links serve the current version, and you can get new links any time
Prices in US$. Prices in £ (UK, VAT included)
Or everything: lifetime access to all 17 packs and every future pack for $202. Limited to 97 licences.
Or get the whole pack: Parks ($26), which contains 151 component models and 13 assemblies, so you can build your own variations.
See the pack| Placed parts | 46 |
|---|---|
| Unique component models | 13 |
| Format | Assembly file (JSON) + GLB parts |
| Sockets | floor-ground |
Load it in three.js
import { loadAssembly } from './assemblies.js'; // included in the pack
const group = await loadAssembly('assemblies/parks-dog-run-proof.json');
scene.add(group);



















