
Model · London shopfronts
Traditional shopfront frame (right hand)
A component from the London shopfronts pack, with named material slots for shop paint and sign lettering. It measures about 5.00 m × 3.00 m × 0.34 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.
The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.
Included in London shopfronts (£19), which contains 34 component models and 4 assemblies.
See the pack| High detail | 1,188 triangles · 27 KB |
|---|---|
| Medium detail | 484 triangles · 15 KB |
| Low detail | 132 triangles · 6 KB |
| Size (W × H × D) | 5.00 m × 3.00 m × 0.34 m |
| Format | GLB (glTF 2.0 binary) |
| Compression | Meshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack |
| Textures | None: PBR colours only, UV-mapped for your own |
| Material slots | shop paint, sign lettering |
| Sockets | stack-top, mount-fascia, window-insert, door-entry |
| Era | victorian, contemporary |
| On mobile | Start with the low level (132 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet. |
| Instancing | Safe to instance (InstancedMesh) |
Load it in three.js
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/london-shopfronts-frame-traditional-right/high-london-shopfronts-frame-traditional-right.glb');
scene.add(model); // 1 unit = 1 metre, origin at the base







