Playgrounds — channel end, studio render

Model · Playgrounds

Playgrounds — channel end

A component from the Playgrounds pack, with named material slots for recreation stainless, recreation paint and recreation timber. It measures about 0.68 m × 0.72 m × 0.73 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.

The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.

Included in Playgrounds (£19), which contains 102 component models and 12 assemblies.

See the pack
High detail640 triangles · 102 KB
Medium detail320 triangles · 42 KB
Low detail160 triangles · 21 KB
Size (W × H × D)0.68 m × 0.72 m × 0.73 m
FormatGLB (glTF 2.0 binary)
CompressionMeshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack
Textures8 embedded in the GLB
Material slotsrecreation stainless, recreation paint, recreation timber
Socketsmount-origin, mount-start
Era2020s
On mobileStart with the low level (160 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet.
InstancingSafe to instance (InstancedMesh)

Load it in three.js

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';

const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/playgrounds-channel-end/high-playgrounds-channel-end.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket

Used in these assemblies

More from Playgrounds

All 102 component models and 12 assemblies in the pack →