Playgrounds — guard wide, studio render

Model · Playgrounds

Playgrounds — guard wide

A component from the Playgrounds pack, with named material slots for recreation paint and recreation metal. It measures about 2.35 m × 1.00 m × 0.13 m (W × H × D) and comes as high, medium and low detail files. Place it on its own, or load one of the 1 included assembly that use it.

The picture is a studio render. View in 3D loads the GLB files themselves in three.js; switch between high, medium and low to compare.

Included in Playgrounds (£19), which contains 102 component models and 12 assemblies.

See the pack
High detail1,140 triangles · 69 KB
Medium detail660 triangles · 35 KB
Low detail420 triangles · 22 KB
Size (W × H × D)2.35 m × 1.00 m × 0.13 m
FormatGLB (glTF 2.0 binary)
CompressionMeshopt (EXT_meshopt_compression) + quantised; uncompressed copy in the pack
Textures5 embedded in the GLB
Material slotsrecreation paint, recreation metal
Socketsmount-origin, mount-bottom
Era2020s
On mobileStart with the low level (420 triangles). What a phone can draw depends on your whole scene; no device benchmark is published yet.
InstancingSafe to instance (InstancedMesh)

Load it in three.js

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';

const loader = new GLTFLoader().setMeshoptDecoder(MeshoptDecoder);
const { scene: model } = await loader.loadAsync('models/playgrounds-guard-wide/high-playgrounds-guard-wide.glb');
scene.add(model); // 1 unit = 1 metre, origin at the mount socket

Used in these assemblies

More from Playgrounds

All 102 component models and 12 assemblies in the pack →